As we plan to do our e-Handbook, we will update the glossary. The industry has grown since we released our original work and so to has the vernacular to describe its products, its commerce, and its consumers. Nothing underscores this more than the hot use of "app" now applied to the latest genre of playthings. In fact, if Toy Fair 2012 is any indication, very key industry words like play may morph to plapp, toy to tapp and game to gapp.
I appologize if you think I am ignoring all the other thousands of conventional playthings on display at the Javits bazaar. So many applications on new playthings may merely be a show of the industry's reaction to technology so as not to diminish its reputation as a fad/fashion business and a business that does not want "to be caught with its trends down"! Look around...electronic devices are in everyones' hands, and they are hardly a passing fad. I saw a stat that claimed 52 percent of Americans 18 years and older spend 4 to 9 hours daily on such devices. It is doubtful that teens and under are far behind the digital fixation. This is the time for the industry to have applications apptached to plappthings. I just wonder if large numbers of our playful consumers will respond in big numbers and buy all the products at APPS R Us or in the tapps and gapps aisles at Target or Walmart? We'll know more by next NYC Toy Fair! Right?